Loading...
216
Game
Mini-Gladiator
3 years ago

Archer #screenshotsaturday! We've added a mouse pointer to the game and archer enemies!




0 comments

Loading...

Next up

"Oh, the misery!.." #screenshotsaturday!

This is a prototype. I promise, I'm making them better, even though I'm facing some problems currently.

Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.

This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly

#ChrisisArtChallenge

We’re teaming up with @NEOWIZ_QUEST to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.

#gjbroadcast

This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect

We're about halfway through #Joltober, and here is some of the great art we've seen so far!

Artists are tagged in the article. Be sure to like their original posts!

Explore the tags to see even more great art!

It appears to be another #screenshotsaturday today! I've added the mouse "hover over" sound as well as the settings menu.

Lethal #screenshotsaturday, everybody! We've brought death to this world! I've also made a separate enemy object with a different movement logic. Tell me, how you like it, please!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!