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DEVLOG R(edone)1
Believe it or not but BT&G is still being worked on, here's the 1st scene of the intro!
Hopefully Will Finish the cutscenes soon since my Spring Break is starting today!
If you have any questions just let me know!
After a handful of annoying bugs with the exploring section, ive decided, fuck it, Dayshift
the exploration will be like dayshift, this should have it finished sooner than originally planned
Back to Work on this also expect an update for SS1&2 to drop soon, actually ill just drop it with SS3 whenever i finish it
(gonna try to keep my hopes up and ignore the whole AI thing unless it gets worse)
Hey there, sorry for the lack of updates in the past few days, been sick and still am, anyways uh here's what I got so far for build 3, I'll most likely work on the office & cameras today and hopefully finish both, got today off, ill keep you all updated
haha rework number 5 goes brrrr
I got the idea while on the car-ride to my cousins a bit ago
basically roaming and walkin around like Mr. Hops Playhouse or Super FNAF
im not gonna rework this again
Sadly this does mean BT&G will restart development again
Ill cut down on content amount
Im sorry but I promise to do better and release this sometime this year
The Custom Night Rework!
Also Soulbastian is gone now, Sebastian & Spirit Matter are two separate characters now
Any questions you have I'll try to answer without spoiling the game too much
Workin on the JW26 & TC:S&P 1.1.0
(Just letting you know not even half the reanimated jumpscares are done and theres already 300 frames)
nothing wrong here












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