Loading...
26
2 years ago

That tearing part while during running animation annoys me, it's looking fine but I want to be at the same speed.




0 comments

Loading...

Next up

Kris is going to get his own game. Next year in the summer probably a demo or something...

SNES Rayman Proto Team is working on the recreation of the unreleased Rayman prototype! We are currently looking for Professional Clickteam programmers and spriters!

You can find me on Twitter on my profile and DM me!

#gamedev #fangame #rayman #pixelart

THE GAME IS ALIVE!

Download it now! Feel free to give a feedback!

Simple Localization for Clickteam Fusion 2.5+!

This .mfa includes only the necessary code and tips to implement your own localization system using .csv files to store the texts!

Open the article to get started.

The development restart cycle never stops, bruh. Still on haitus, cuz I'm focusing on some fangames! My plan is to open my new Twitter account dedicated to my game, Updates, etc. while mine I'll show some WIPs.

#gamedev #indiedev #pixelart #indiegame

New wisp. Whip, perform numerous cuts in front of the character.

New ability. Back Dash, perform a quick dash backwards when on the ground.

April fools!

Have you ever passed all the random 50 frames and defeated the final boss? Please let me know! If you have any issues, please reply and I'll fix the problem.

Thank you for playing! Until next time.

Happy new year! Here are 16 free examples :P (Check Article)

Coming soon