Game
FNaFb 1 If It WAS
29 days ago

The 0.2.0 Version of the FNaFb 1 If It WAS Beta has now been released, patch notes down in the article.


(New Stuff)

- Boss Rush (Customizable Orb): Adds a Boss Rush into the Kitchen upon recruiting Chica. It includes ten randomly chosen bosses and completing it will summon a certain someone to grant one wish. (Enemy Randomization will also only end up affecting the basic enemies in the Boss Rush.)

- Safe Room Arcades (Customizable Orb): Which kind of Arcade Machines should the Safe Room contain? Selecting FNaFb 2 will add the minigames from FNaFb 2 and FNaFb 3 will add the ones from FNaFb 3. (No quarters required!)

- Trade Deal (90's B.B., class): Makes a deal with an enemy, giving them immortality for ten turns but they'll end up having all of their LP drained, leaving them at only 1 LP once the deal ends.

- Pop Trap (90's B.B., class): Surrounds an ally with balloons, which prevents them from moving until all of the balloons have popped.

- Spread Fire (Vile, class): Fires a machine gun at all the enemies while also moving last and having a chance of inflicting bleed. The chances of it exploding become higher the more times it ends up being used, which causes the machine gun to hurt all enemies and all allies with a chance of inflicting burn.

- Bomb Rocket (Vile, class): Attaches a bomb to themself that will end up exploding after five turns and send the user flying at the enemies, ignoring defense and possibly inflicting Poison, Burn and Bleed.

- Bumpy Ride (Vile, class): Gets into a Bumper Car and proceeds to bump into a random enemy or ally for 3-6 turns, stunning them in the process.

- Dick Punch (G. Freddy, class & enemy): Punches an enemy in the possibly nonexistent dick, having a high chance to either stun or confuse while costing 15 TP.

- Small, Medium, Large & X-Large items have been completely changed, now possessing... features.

- A few enemy-exclusive skills have been reworked, some bearing bigger changes than others. This affects G. Freddy, Puppetmaster B.B. and ??? the most.

(Balance(?) Changes)

- Passive (Chica, actor): Can now generate Oil.

- Guitar Smash (Bonnie, skill): Destroys a random item/weapon/armor with each use (Idea by @CoolC_Grim ), it can also now inflict death.

- Vulcan Cannon Shot (Vile, skill): Should deal more damage now while also having a 12% chance of inflicting bleed.

- SUPER GUARD (Party Hat α, skill): Has a one turn cooldown, preventing Party Hat α from spamming it.

- Lock Raise (Palace Lock, skill): Revives everyone. Fun. (This also affects some of the Gates).

- Confusion Lens (Skill): Actually makes the enemy confused instead of high.

- The player starts with more items now.

- Stick (Weapon): Has been buffed and given a 1% chance of inflicting death with a basic attack.

- ??? (Enemy): Stats have been slightly increased.

- High (State): Increases SDF while lowering ATK and DEF. The inflicted also now attacks twice along with having a chance of giving someone the LP Regen state. It also now only has a 25% chance of going away upon taking damage.

- Immortal (State): Restores 1% LP every turn.

- SUPER GUARD (State): Made it completely impossible prevent damage.

(Minor Changes)

- Vile's Helmet can no longer be gained when using Grab Bag.

- Refusing to enter the Kitchen when Cicha's Challenge is active will cause the player to take a step back from the door.

- The chests in the Palace now use the same message style as the chests in the Dungeon and everywhere else.

- Changed the text that appears when the sleep status effect persists between turns.

- Shortened the names of the Memory Phantoms.

- Edited the Heal Move to activate a skill that kills everyone to avoid possible crashes due to a CERTAIN script.

- Edited some descriptions while also adding an expanded box to some that can be viewed by holding shift.

- The option to delete a save has been removed.

- Made the common event that gave trinkets no longer check for equipment to prevent possible softlocks.

- Changed some of the Final Words and added ten new ones.

- Changed the use text " broke every state an enemy has!" for State Break into " attempted to break all of an enemy's states!"

(Bug Fixes)

- Fixed Lighter being spelled as Ligther in the description for Key Item Overload.

- Fixed the Stat Boosts calling a common event.

- Fixed Mangle being given the wrong skills in EXPLess mode.

- B.B.'s laughs now stop when mashing through the text.

- Fixed Puppetmaster B.B. having Rushdown instead of Master Rush (although that skill has been changed now).



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