The 1.0 Will change a lot of things of Anima Messorem
I Made this remix of a remix of a remix(remixin' chase theme but that being a remix already of the SMRPG bowser fight, a remix of SMB3 bowser theme), funny enough lmao.
Next up
A lot of features were added on PvZ Evo Cross (New and redesigned Seed Packets, New plants, new animations for zombies, new reanimations and last... we are hiding something HUGE for the game!), you can watch some of the new features on the last video!
Showcasing another feature of the game: Secret levels.
Like on NSMB, you will be able to play secret levels finding the red flag :D (Secret levels will have new gimmicks)
(I'm gonna try to not reveal anything for the world map until the build release)
H O W
it's been less than a day an already have more likes and views than the others WIP videos
coughing zombie vs hydrogen shroom
(early doomshroom test)
Vs Red! LETS GO!
Seeds rework (WIP)
This was something.
Seed packet sprites used to be one sprite per plant, now the game uses an array to manage the background of the Sp and draw the plant sprite above the seed packet (and uses a shader to create the outline)
WIP
New look for the game
Sonic said “Go Fast” so…
Fumeshroom
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