The 3 main factors of an RE final boss:
1. It must be some kind of mutated abomination.
2. There should be an explosion timer.
3. A rocket launcher needs to be implemented in some way.
Next up
[SFM] No, I'm not dead. I haven't touched SFM in ages, so I decided to make a wacky BATDR render + remaster of an older BATIM render
-All BATIM + BATDR models made by Pascal Cleroux and Joey Drew Studios
Additional credits in comments (Character limit)
[BLENDER] Environments?!?!
Animatronic models and stage model are all by UFMP and RazvanAndrei123
:skull:
Resident Evil 3 in Unreal Engine 5 Project.
RE3 Shotgun Shells remade by me (Rendered with Blender Cycles)
► The proportions were off for artistic purposes, to match the original.
[BLENDER] Need to get better at this program so have a render of the little guy :)
-Toon Bendy rig by MLSpence
Literally my first thought during this scene with Ashley having the knight armor on 💀
Mediocre open world Popgoes game when?
[SFM] A remake of an old NCR Veteran Ranger poster I made a couple months ago
-Model by DogtoothCG
-Ported to SFM by Red Menace
All Classic RE3 Ammo + Unreal Engine 5 (Final Video).
RE3 models remade by me in Blender.
Music by NEFFEX.
#REBHFun #RE3 #UnrealEngine #Blender #b3d #ue5 #residentevil #re #remake #biohazard #capcom #jillvalentine #horror #nemesis #umbrellacorporation
[BLENDER EEVEE] These were mostly for me to get better at posing and backgrounds, but I like how they turned out so I'm posting it anyways
Old Candy model by cacozone
https://x.com/cacozone/status/1354163059863019523?ref_src=twsrc%…
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