Game
Beneath

2 months ago

The action and the horror in BENEATH


Creating an action-horror game is all about finding that delicate balance between keeping players on the edge of their seat and giving them just enough power to fight back.

In a game like Beneath, the goal is to make the player feel both vulnerable and capable at the same time.

a1.jpg

Creating an action-horror game is all about finding that delicate balance between keeping players on the edge of their seat and giving them just enough power to fight back.

In a game like Beneath, the goal is to make the player feel both vulnerable and capable at the same time.

a2.jpg

Another big part of maintaining that balance is resource management.

In action-heavy games, players can feel unstoppable if they have endless ammo and health. But in a horror game, we want them to feel like every bullet counts, like every enemy encounter could be their last.

It’s that sense of scarcity and uncertainty that makes combat moments even more intense.

a3.jpg

Enemy design is where action and horror come together.

On one hand, the enemies need to be challenging to fight, but on the other hand, they should evoke fear.
The best kind of enemies are the ones that make the player hesitate, that make them question if they’re ready to engage or if they should run.

a4.jpg

The atmosphere plays a huge role too. Even when the action ramps up, we want the world to still feel oppressive and unsettling. Through lighting, sound, and environmental details, we aim to create a space where the player never feels truly safe, even in the heat of combat.

a5.jpg

In the end, it’s all about balance. The player should feel like they’re walking a fine line between survival and disaster.

There’s a satisfaction in overcoming tough enemies, but we want the player to always feel a little on edge, knowing that the world around them is constantly trying to tip that balance back toward fear.

a6.jpg

If you want to see how all this plays out, or if you just want to keep up with the news, be sure to wishlist Beneath



0 comments

Loading...

Next up

Gamescom 2024

No eyes to see, no mouth to scream—yet the thing hungers, drawn by an instinct older than fear itself.

The Indie Horror Showcase is here once again, and Beneath was featured in it with a brand new trailer!

Finding clues in Beneath

Infestations are a problem

15 seconds of Beneath Wishlist -> https://tinyurl.com/3ckpyabn

Season’s Greetings from Camel 101! 

This time of year (and only this time), the only chills should come from the winter air, not the shadows. Enjoy the holidays and have a Merry Christmas and a New Year filled with excitement and surprises!

If you like breaking stuff, you'll love Beneath Wishlist here -> https://tinyurl.com/3ckpyabn

We've just released a new trailer packed with terrifying creatures, thrilling action, and the chilling atmosphere that defines Beneath. This look will give you a deeper dive into the game’s intense combat, including destructive environments!

Follow the lights? Maybe not.

But you can Wishlist here: https://tinyurl.com/3ckpyabn