Game
Undertow
10 years ago

The Aftermath


Well, GJ GDC Jam is over. We didn’t place in the top five, but #31 is okay with us. :)

Congratulations to the games that did place, I’ll be sure to stop by and check out the booth!

I’ve fixed some bugs and uploaded the HTML5 version today so more people can play, we haven’t decided what we’ll be doing with the game yet but we’ll let you know soon.

Thanks for playing :)



0 comments

Loading...

Next up

Chiaki Nanami!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!