-Fixed fist not returning to Rayman properly after travelling a long distance
-Fixed being able to slide while on a checkpoint
-Fixed Rayman disappearing if the checkpoint is killdoored
-Fixed the cymbal trap being able to damage you if you were standing far above it
-Fixed weird graphics with the candy seed platform
-Fixed a stray red pixel in the candy tileset graphics
-Fixed various tile template collision errors
-Fixed a rare crash when saving and exiting at the same time
-Fixed being able to break a cage the frame it spawns, even if it was already collected
-Fixed a rare editor crash related to coloured tings
-Fixed a crash when killdooring a toykey
-Widened the candy ufo sprite so it doesn't look as weird (Thanks FroztySeven for the new sprite!)
-Made the number characters larger so they don't look so weird
-Added short and tall nougat walls from Rayman Designer
-Added the big nougat platform from Rayman Designer
-Added the long candy platform from Rayman Designer
-Added the Fire Boy enemy from Redemption
-Added the Space Pot obstacle from Redemption
-Added the Stomping Statue enemy from Redemption
-Added the Hoplite enemy from Redemption
-Added the Big Spiky Fruit from Redemption
-Added NPCs from Redemption as decorative objects
-Added the hand horn object from the GBC version of Rayman
-Added an object which can trigger gendoors and killdoors on it's own
-Added an object which can display custom graphics from the Custom folder
-Added a hotkey to toggle link visibility to mitigate lag when there's a lot of links present in the editor
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