Reminder: graphics are not anywhere near as optimized or finished as they were in v0.0.1-2 which still required optimization, the reason I did not put time into anything but the maps is because it's a tech demo FOR the maps.
Next up
I like this better.
Something possessed me today and made me clean my desktop
Can you guess what the September Graphics tech demo is going to be?
The Backrooms Project: Luminosity Graphics Tech Demo Main Menu teaser
Not sure if I should spoil the protagonist
2024 roadmap
Up and coming player model for the graphics tech demo
I just realized I forgot to show the new "safe rooms" for level 0
Composer: https://www.youtube.com/@HrisOfficial
Up coming Alpha v2 menu prototype: The entirety of the options menu has to be added, a "Press Space to start" menu has to be added, a background scene also has to be added, and finally the level select needs to be revamped to include level images.
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