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5,655
3 years ago

The Backrooms: Realism Devlog - WIP Shrieker Stealth Gameplay


Heya guys!

Been working on The Backrooms recently and I've got some cool stuff coming your way soon! The Shrieker is the first, a cluster of bent steel and a radio hidden somewhere within, it has a giant spotlight for a head it uses to either frighten its victims, or fool them.

The Shrieker is blind, so his only form of sense is through vibrations. If he senses you, he'll come towards you in Hunt Mode, before you have to complete a simple breath minigame, whilst holding completely still as to not accidentally alert the monster. If he loses you, he'll walk away, hopefully giving the player the chance to escape. If you fail the minigame however, you'll have hell to pay and a creature to lose.

Level 1 is most likely coming next update too, with a few branching paths and separate areas that can be accessed via the different entrances to Level 1. With this, Journal Entrys and Objectives will be added.

I've also started working on a simple treatment system and craftable medical items. You'll be able to see what specifically your character is suffering from without it being too intrusive, and you can craft makeshift tourniquets and sterilized bandages to quicken the healing process of wounds. Painkillers are being buffed to allow recovery whilst active, and to allow the player to run at healthy speeds even if injured.

Thanks for readin' guys! Stay tuned for more cool stuff :P



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