2 years ago

The base structure of the character models and the scenario are ready.

[Now is the phase of applying details]




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Sorry for the long silence, my PC had broken.

During that time I thought it would be good to rebuild the game.

Here's a little test of some mechanics that are practically ready.

​Update on 'Porto Castelo'!

After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.

It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Szayel Aporro Granz - Bleach

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Explosive domino effect

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!