3 years ago

The base structure of the character models and the scenario are ready.

[Now is the phase of applying details]




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​Update on 'Porto Castelo'!

After a while of having released the Alpha of the game, I noticed that the game needed to be restructured.

It still needs some tweaks (which are already being done), but I'll be back to developing the first chapter of the game.

Sorry for the long silence, my PC had broken.

During that time I thought it would be good to rebuild the game.

Here's a little test of some mechanics that are practically ready.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Another house i made long time ago.

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.