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19
2 months ago

The camera size will adjust depending on the weapon you're using. What do you think? #gamedev




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Added multiple hit and death sound effects for the zombies, with random variations. What do you guys think? #gamedev

Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev

I heard you guys! Updated the main menu background to match the game’s style better and changed the text font too. #gamedev As you guys suggested, I’ll be adding some text pop-up animations and a cool parallax effect for the background buildings.

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

Just added pop-up animations at the start of the game, background music, social buttons, and a small credit in the corner. What do you guys think? #gamedev

Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Bunny Graveyard by @ElPichon !

Learn about the game: https://gamejolt.com/games/thebunnygraveyard/651214

Thanks to Razer for providing the laptops and peripherals!

New dash sound added! Let me know if it hits right or needs some tweaking! #gamedev

Decreased the pitch of all sounds when the weapon wheel is open to enhance the slow-motion effect. What do you think? #gamedev

Last week at LVL UP EXPO, Game Jolt celebrated great games made by Jolters including The Wild at Heart by @moonlightkids !

Check out the game: https://gamejolt.com/games/the-wild-at-heart/500465

Thanks to Razer for providing the laptops and peripherals!

Latest updates : – Added background music to the main menu – Implemented an in-game pause menu – Pause menu includes: Resume (continue), Options (settings), and Leave (return to main menu).

#gamedev