The campaign for my game is 3/5 complete along with a multilap level type. Levels are becoming increasingly insane, either compact or stretching far distances, requiring precise inputs. I hope this speedrunning game turns out to be awesome.
Next up
Audiostream doesn't work when packaged and turboloader has become mostly obsolete due to new turbowarp extensions
I'll have to move contents of this project to another one and replace turboloader blocks with official extension ones
Publicly releasing the car sound design project, you can customize pretty much everything
Enjoy
https://turbowarp.org/655174602?fps=60&limitless&size=720x480
Cont.
new stuff added to this project i stole clouds from someone in d7, like this post right now. thnx
this is the desaturated version, tell me in the comments if i should resaturate it
1st project: racing project main/physics
2nd project: racing project map systems and that
Quiet video
two new maps in progress
This dude is very underrated, 2 digit views but insane sound design and use of the scratch audio system
Great attention to detail too, on the second car the drivetrain makes a high sound based on the speed not rpm
Low pass
Working on split screen!
A slight change in lighting calculation allows it to be more realistic and allows for visuals such as this
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