Game
Hello Neighbor Rewind
4 years ago

The character controller now works with the new input system, so now i'm able to easily make the game playable with a controller !




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today i added working doors and i started the first house ! :) I'll make working padlocks and door-blocks as soon as possible.

I made a player with the abilitys to move and look around, grab items and use flashlights ! (TV, Door, Lock, Cupboard don't work yet.)

A logo test for the fangame. How do you find it ?

Today i just upgraded the house. :)

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.