Game
After Hours at Triple Js'

23 days ago

The characters' AI is so close to being finally done it's not even funny anymore.

I'm gonna showcase the AI in action either today or after I manage to untangle the issues I've encountered while coding it.

Also shoutout to @jaydotmp3 for helping me code.




6 comments

Loading...

Next up

Yo, what happened?

ts code holds itself up with duct tape

Sorry for the lack of game, guys. Focusing a bit more on school at the moment, I'll be finishing Classic once I finish my school finals in mid June, cya then

Felt bad about not posting anything for a while, here's some screenshots of the improved restaurant map, alongside some sneak peeks on future ideas for the gameplay itself. More updates are on their way, stay tuned!

new thumbnail

Coding and playtesting are going great

"Triple Js™ - Fever Hunt" will finally be available for purchase on January 11th, 2000 for the Playstation® gaming console; retrieve your very own copy of the game at your local GameStop store. Now also available for preorder within December 25th, 1999.

[SHORT DEVLOG] - Triple Js' 360° office gameplay showcase