Next up
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!
happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot
and yes
this is a real easter egg
these are all the children's drawings in dnaf, I didn't color them when I did them which I kinda regret because it makes them impossible to see in the real game but I was also too lazy to do it soooooooooo
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!
Made special art just for the release!
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
meme while the last AI gets made
after some legal battles, I've finally changed the name of the font "SF Grandezza" to "DNaF Font"! This is a reference to the fact DNaF uses this font, and I am very glad ShyFonts has given me the permission to do this to advertise DNaF to avid font fans!
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
0 comments