Next up
fps game controls and animations.....shooting effect,multiplayer ,network, and RPG's side is still working on it....
throwing the grenada... boom....
multiplayer room settings and network setting are done. 8 max players can join in the room and battle now.
set the maps and terrains.
ragdoll system's bug , fixing it for so many times .....
working out on the animations of different parts of the body and weapons
these days i have been studying the UFPS ‘s project on how to fix the first person and third person 's view... and the multiplayers' network buildings
use another sci-fi style map instead of the old one to suit the character better
add an animated 3 person view which will be used for multiplayer .while i still want to use a detail arms for first person view and suck with this bug for quite a while...
the first person full body awareness 's assault rifle animation settings is done! finally fix the bugs ! the detail arms works welllllllllll~
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