Next up
these days i have been studying the UFPS ‘s project on how to fix the first person and third person 's view... and the multiplayers' network buildings
working out on the animations of different parts of the body and weapons
throwing the grenada... boom....
fps game controls and animations.....shooting effect,multiplayer ,network, and RPG's side is still working on it....
add an animated 3 person view which will be used for multiplayer .while i still want to use a detail arms for first person view and suck with this bug for quite a while...
set the maps and terrains.
ragdoll system's bug , fixing it for so many times .....
use another sci-fi style map instead of the old one to suit the character better
the clip removement and firing with detail arms works fine in first person now. and the bugs in the scripts about the first person pixot fix now.the switch between the first and the third person view are done too. the third person animation works well .
multiplayer room settings and network setting are done. 8 max players can join in the room and battle now.
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