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Game
Storyshift: Genocide's End
22 days ago

The coding has officially started for real this time. The menu is almost done, so here's a menu reveal.

More news below, kind of going over what was happening last month and why progress was so slow.


Okay, so basically last month we had to take a few steps back after our past coder, who's been helping me out with projects for over three years now, kind of just disappeared. We've had times in the past where he'd go silent for like a week or so, but I haven't been able to get into contact with him for almost a month, meaning I needed to start looking for other people for the coding. Last week I was able to find @spacey_432 , lead dev of Project Spacetime Outertale and Petrichor, who will now be taking over the coding. They'll be putting out some posts here and there sometimes too on coding progress. I am so excited to be working with them; PS Outertale is one of my favorite UT fangames of all time. We had to restart everything due to me not being able to get ahold of the past coder, though not much was made otherwise. We are using Spacey's engine now, so things should be a lot smoother and optimized too. But anyway, things will be going better again now, and I really want you all to get a project that you will all really enjoy, so I'm doing all I can for what's best for the project so you guys can get that experience. I appreciate you all and thank you for your patience.



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Dialog for the concepts are by Memon.

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Please follow the gamepage and the team, they're hype asf!!

https://gamejolt.com/games/love-struck-in-the-rain/556663

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