Game
Six Hours at Diddle's
1 year ago

The Current State of Six Hours at Diddle's


It's good. There are some things I'm struggling with, like the music and some of the modeling. Still, I think I'm on track with the release date for what's essentially a remaster of my first officially released game (which will now be my first feature-complete game with finished content).

However, since the release is pretty far, I want to work on other projects. Specifically, projects I can work on with other people. I don't know if you guys knew this, but I've worked on all my games by myself when it comes to directly contributing. The only credits are for textures from Poliigon (which I'm trying to use less of), voice work from voice actors (usually only voices I literally can't do), and playtesters. For my future projects, I will likely work with other people, but Six Hours at Diddle's is one project I want to work on alone.

And because I am very particular about what I show and don't show, it may seem like I'm no longer working on the game at points, especially with more projects releasing between now and the game's release. So this post is me saying "The game is still coming, I'm just not saying anything!"

Anyway, it's time for me to disappear for another—eh, I'll say month till my next post.

cya



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Hey, it's my birthday! And since I'm already getting some stuff from my family, I thought I'd give you all something

(if you like game music, check Six Hours at Diddle's page)

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

gonna publish a new devlog soon...

#WIPWednesday

I'm sorry I just had to post this (PS1 Miss Dish)

lookAtDeezMoves.gif

"you got games on yo phone?"

I got my first 1st place :D

I've fixed over a dozen bugs, heavily improved the gameplay, and now I must prepare to add the new content! Here's a screenshot btw

(GameJolt compression kinda ruins it)

Beta Devlog 1.0-Pre7: Entities & Buildings