Game
Reprogrammed






1 year ago

The current state of the game is pretty good, I have done A LOT of progress during this week. Speaking of which, those are the following:


The current state of the game is pretty good, I have done A LOT of progress during this week. Speaking of which, those are the following:

  • Finalized all mechanics for main characters

  • Finalized the visuals for the Story Mode (main 5 nights).

  • Programmed the mechanics for 3 out of 4 bonus characters.

  • Each character now has a unique jumpscare sound.

  • The 4 main nights are now playable.

This may not seem like a lot, but considering the fact that last week, only like 4 mechanics were made for the main characters and they were too similar anyways.

What needs to be done and what I am planning to add:

  • Write the whole story and make it faithful to the original idea

  • Add a boss fight for Night 5

  • Create an unique night with a different map and characters on Night 6

  • Make a Custom Night menu for Night 6

  • Add more sounds

  • Make unique music for the ambience

  • Remove the "Heart Rate" mechanic.

  • Cast voice actors



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Yo what if instead of Reprogrammed the game name would have been "Freaky Nights with Reprogrammed Quirky Robots"

it's too late...

hell is over... until a new, deeper layer of it is discovered...

Happy 50,000 Followers!!!

It's Saturday.

This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.

Guys, Max Mode is ALMOST beatable! It's just one annoying character I gotta nerf down a bit. Edit: nvm, with the character nerfed it's totally beatable :D

Lake from Temu

William Afton and his stupid purple car he cared about more than his KIDS

what more settings should I add?