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A sneak peek of my entry for the GMTK Jam
Overwhelmed is my entry to the GMTK Jam 2021, with the theme of "Joined together".
You can play/rate it here:
https://itch.io/jam/gmtk-2021/rate/1084592
Development will be resumed once I have completed my current project.
And so begins the process of salvaging all the non-rushed code. New project time!
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
Created a simple crown animation!
The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
We have a main menu!
I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.
A background!
This actually took 2 attempts, you can see the first attempt in gif 2. I rejected it because it was too distracting. It makes lines in your peripheral vision.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
These are nodes. They're used to connect stuff together and transport resources throughout your base.
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