Hey every!
September is over which means it's time for a status update on how the engine is going.
So... where do we start...
There are now concrete plans for the engines development with deadlines for features set pretty much in stone and an estimated release date for the engine has also been set (I won't be revealing this information just yet though!)
There are also plans for several official libraries that will be releasing throughout thrughout the course of next year, after the engine releases of course.
So, what have I been busy with?
First of all, there's a completely new system for party members, making the process of adding a new party member easier than ever before! The overworld portion of that is finished at the moment, and battles are still in progress.

Here's a beautiful screenshot from the development stream I did on the deltaverse collective discord server (join if you don't want to miss any future streams)

I also made a brand new debug menu for the engine to make the process of testing your fangames even easier!

Here's a screenshot of one of the libraries that will be released alongside the engine's Launch
We are currently looking for people to playtest the engine and find any bugs, please dm me on discord (trashcatyt) if you're interested (android and windows only)
Well... That's it for today, see you next month for the next status update, and always remember that
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