As something along whose lines they say, it’s better to fix an issue you know of as it’s discovered, and not anywhere further down the road.
That’s why we found it crucial to fix a human error of a programming bug in the Continue screen, which would have made both second and third party Voice Packs completely incompatible with the game engine!
Thankfully, we’ve updated every single spinoff that runs on the “GIGA STREET FIGHTER II: The Final Round” engine, so both the Voice Pack incompatibility issue, and that former “New TV Glitch” have both been permanently eliminated before any real damage had even started to have been done!
Fret not, neither’s in the final game at all!
Anyway, please enjoy the now fully glitchless demo, and we’ll see you when we make our next post!
As always, “Happy Jading!™”
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