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v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf
I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old
(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)
There's nothing to look at for now, but today is the first day of development. . .
Game is now in full development until February
Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO
(Also neutral dango got a redesign)
The update might be saved
Every 'Easy' difficulty killer has been made! Here's the list.
Project 57
MX
Nightmare (Camping)
Jeff (Jeff the Killer)
Eyeless Jack
Stalker (Lostlocked)
Plague Doctor
Guest 666
Mouse.avi
(Ben Drowned was supposed to be Easy but its now Impossible)
More progress on this game. Starting to code enemies, the assign custom block is nearly half the size of the old one even though it has more features. That as well as changing the tutorial theme. Last one felt too janky for the game.
Phantomverse RECODED will be easier than Phantomverse OPs for the most part since player damage will actually stack by using the Scarlet OPs damage system















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