I have not worked on the game for a whole month because I wanted to turn attention to my indie game. I just want to get that done, but since SAGE is coming soon, I might jump back into making this. New demo coming at SAGE, stay tuned!
Next up
Releasing the source code for my old Sonic fan games
Sonic OSX Framework has been Released!
Working on some new tile sets for each existing level in #veredilia to improve the optimisation and performance. Hope to make some new level design improvements as well.
#indiegame #indiedev #gamedev #devlog #gamemakerstudio2 #furry #pixelart
Messed around in the game and did some infinites with Toronto. Should infinites be kept in?
#veredilia #gamemakerstudio2 #indiegame #devlog #pixelart #furry
The Sonic OSX Framework has been released!
I've changed up how enemy trap rooms are handled in #veredilia. They are now around 1.5 screens wide over just 1 screen. Which looks better and what are your thoughts?
#indiegame #indiedev #gamemakerstudio2 #pixelart #furrygame #sonicinspired
Decided to change the look of Coal Mine Foundry as well. So far looks much better and more detailed than the original. Not much to show here but here's what I have so far.
The ancient ruins of Angel Island. (Outside of Majestic Sanctuary)
Do you choose the red or the blue path? In the Coal Mine Foundry, your decisions greatly affect which path you take. Here, it can be the difference between life and death.
#veredilia #indiedev #indiegame #gamemakerstudio2 #devlog #gamedev
Brand new stage
There will be more stages than just this though
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