The designs for Ares, minions and villagers are in for my mini-RPG, and I've implemented a top 10 player list for my high score system.
Next up
A few screenshots from my in-progress indie RPG Advent Heroes. I'm going for a mature vibe with elements inspired by other games (both modern and retro) which influence the battle system, bosses, scenarios and other parts of the game experience.
Quick question on character design. I have assets that are abstract art versions of Xena, Gabrielle, Ares and a few minions, and I need to check against likeness and asset matters for the purpose of the game jam. EDIT: Added the relevant title image.
Also, here's a portion of the LootLocker script that I'm using for leaderboard connections. I'm planning to release it for public use after the jam is over.
This is Gabrielle and Xena in a retro, SNES-era sprite format for the mini-RPG project that I'm working on. My graphic designer is an expert on the show and is going to include scriptwriting duties on top of this.
Battler designs for Ares and the minions are done and the game is complete! Also, since my initial upload I redid the legal slides in the splash sequence so the download count will be off by at least three due to how GameJolt handles this matter.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
What you all think
Showing off player 2 😎
What do you think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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