Game
Mutation Purge
5 years ago

The dialog system is almost done, when I finish it I just have to finish every character sprite.

Then maybe a DEMO release is already released.




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Next up

- title screen displays more information

- inventory display information about money, ammo etc.

- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )

- each weapon have his own ammo bar

Update: now the game fonts aren't pixelated, only the images

but now I need to find a good font, I think calibri don't fit

Finally did the map screen

Not a easy thing to do, all I can say

NEW UPDATES

Added the storage system ( to store items you won't use )

Added delivery system ( call people in your contacts )

NPCs movement in the map

Improved dialogs and cutscenes

Improved tiled maps

Working on multiplayer

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

"Our work is never over" they said.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?