Next up
- title screen displays more information
- inventory display information about money, ammo etc.
- different types of ammo for each caliber and alchemy metals (gold, silver, tin, copper, lead, iron and mercury )
- each weapon have his own ammo bar
Update: now the game fonts aren't pixelated, only the images
but now I need to find a good font, I think calibri don't fit
Finally did the map screen
Not a easy thing to do, all I can say
NEW UPDATES
Added the storage system ( to store items you won't use )
Added delivery system ( call people in your contacts )
NPCs movement in the map
Improved dialogs and cutscenes
Improved tiled maps
Working on multiplayer
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shadow The Hedgehog X pixel art
I was bored, so... ManutKat.
"Our work is never over" they said.
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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