So, this is where we leave Calenture, for now. We aimed to produce a presentable prototype in the short time-span we had to work with, and we kinda succeeded with that.
Is the game playable?
Yes.
Is it fun?
Look, there’s a cloud!
Is there a winning/loosing-condition?
My, my, winter is early this year, don’t you think?
Anyhow, we had a fun #AsylumJam2016 and now it’s time to get back to work with Cosmic Kites and Immemorial.
Thanks to everyone that tagged along in our insanity over the weekend!
Cheers!
//Tobias and Alex
P.S. The Weekend Soundtrack is provided by Blanksteg (a.k.a. Tobias):
https://soundcloud.com/blanksteg/dust-settlers
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