1 day ago

the entire navigation system uses this one massive image and does a bunch of math (some of which i don't understand, thank you emil macko for letting me use your panorama shader lol)


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freddy is as scary as ever

A gift, for you

working on interactivity within the office

prototyping some office scrolling, i want everything to be new and different. no point in making a second game if it's just retreading the same steps

"I need them all in one place."

had some rare free time and made good progress on my remastering of freddy (and eventually all of the main four animatronics), i tried to stay faithful to the original but everything is remodeled and retextured from scratch (old left v right new)

completely overhauled the navigation system to remove all fade transitions, allowing for a 100% seamless experience (this uses zero prerendered animations, it's all perspective and math)

working on lighting and materials in the office

(this is an in-game screenshot)

currently in the blocking/planning stage, still mostly just experimenting with different ideas for fun