Hello everyone.
It is the middle of February, which means a development update time.
The game is getting closer and closer, and I hope to reveal the new overworld art overhaul soon. And for the first time, the main gameplay is practically finished now, and a good chunk of the overworld.
I am delighted with how the game is turning out, and I am very excited to release it on the April 24th release date.
I have been working with my friend, an audio engineer, on making the game scary because I feel like a lot of FNaF fangames aren't scary, mainly because of poor sound design with atmosphere building. Even when the game's frightening factor goes away, I am designing the game to be fun once the "scary" part wears away.
The game's main gameplay is reasonably fast as the nights are 4 minutes and 35 seconds long, while the overworld is the more relaxed part of the game with it branching out with a story that has meaningful choice and progression.
It's only a matter of time <3
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