Next up
Anyone up for some treasure tracking? There's treasure capsules everywhere, hidden from plain sight... or... are they?
Balloon Blowout is complete, but the finishing screen is still WIP. Now all it needs is sound.
Pistons
Branched mushrooms, anyone?
Taking a break from Art Fight to work on Smitty 2
Among other changes, the intro to Yurelumis has been redone
These changes will be in the upcoming SAGE 2026 demo this September, so stay tuned, folks
Another progress worth showing after nearly a month since the last, holy moly
Anyway, it's about time I added a banner showing your current location
Changed the cinematic dialog for the teleport pad, sped up the Dex's opening and closing animation and changed the sounds
Music Notes
Portal Chambers
The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!











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