
(the first 3 seconds were a reconding mistake)
yes version 1.3 is already in the works
Next up
prices are set, roll system is being worked on, the old system of rolls is already scraped as the new one is coded. i believe the old way (having a full on cutscene) for each sans was ambitious and no one would have actually cared, so i dialed it back
a demo might actually be sooner than i thought, demo might realse with unfinished passive/status effects (and missing the gg fell event) but i could totally get it out in the next month
damage script and turn system are nearly FULLY done
mINi DevLoOgG 4: god DANM IT. i lost him. he usually sits in the pocket realm i had for him but i checked today and theres a giant crack like rift. he is still in my domain...somewhere in this void....how did he escape?
(dustdust will come on release)
adding shaders(killers 2nd phase) in soon as im also working on the damage script
due to scratch's issue with importing GIFS, shaders in game may appear stuttery and clearly do not flow frames smootly, deciding on rather i should cut them or not
FIND ME .... MICHAEL!!!!
DEvloGerror5?: its done. the core frame work for the world is finally all done. the base work is set, all it needs is content to fill the gaps. also noted old employee SSchara has been replaced with a new hostage. RT!frisk, she will do nicely.
ok on yt theres way to many pressing me about frisk
so what? shes a adult? so what? shes a girl. who cares? some people are fucking actually saying "this is what shayy started off doing" in my last video like can we NOT please.
hate? HATE?! let me begin to explain how much ive began to feel HATE towards this specific sans ever since ive started working on his very existence, down to his balancing even before the game is released
(game is now in a playable state)















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