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127
4 years ago

(the first 3 seconds were a reconding mistake)

yes version 1.3 is already in the works




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DEvloGerror5?: its done. the core frame work for the world is finally all done. the base work is set, all it needs is content to fill the gaps. also noted old employee SSchara has been replaced with a new hostage. RT!frisk, she will do nicely.

how- just how did i do this

mINi DevLoOgG 4: god DANM IT. i lost him. he usually sits in the pocket realm i had for him but i checked today and theres a giant crack like rift. he is still in my domain...somewhere in this void....how did he escape?

(dustdust will come on release)

The Poopet

E33R0440 ENTRYLOG #1: after a long time of slacking off i manage to make them obey. they finally work the way they intended and dont attack like wild dogs, they now attack in turns like intended. i also fixed there MP3 files to match properly.

Fix Fredbear

a demo might actually be sooner than i thought, demo might realse with unfinished passive/status effects (and missing the gg fell event) but i could totally get it out in the next month

damage script and turn system are nearly FULLY done

D3vLOg:6?: got around to giving the new employee her pocket realm. told her i didnt care what she did or said, as long it doesnt involve information on me, and i wont have to send her to her AU in a box filled with limbs.

(shop remaster has begun)

They need you. 🐥

adding shaders(killers 2nd phase) in soon as im also working on the damage script

due to scratch's issue with importing GIFS, shaders in game may appear stuttery and clearly do not flow frames smootly, deciding on rather i should cut them or not