
(the first 3 seconds were a reconding mistake)
yes version 1.3 is already in the works
Next up
D3vLOg:6?: got around to giving the new employee her pocket realm. told her i didnt care what she did or said, as long it doesnt involve information on me, and i wont have to send her to her AU in a box filled with limbs.
(shop remaster has begun)
mINi DevLoOgG 4: god DANM IT. i lost him. he usually sits in the pocket realm i had for him but i checked today and theres a giant crack like rift. he is still in my domain...somewhere in this void....how did he escape?
(dustdust will come on release)
adding shaders(killers 2nd phase) in soon as im also working on the damage script
due to scratch's issue with importing GIFS, shaders in game may appear stuttery and clearly do not flow frames smootly, deciding on rather i should cut them or not
The Poopet
E33R0440 ENTRYLOG #1: after a long time of slacking off i manage to make them obey. they finally work the way they intended and dont attack like wild dogs, they now attack in turns like intended. i also fixed there MP3 files to match properly.
Fix Fredbear
DEvloGerror5?: its done. the core frame work for the world is finally all done. the base work is set, all it needs is content to fill the gaps. also noted old employee SSchara has been replaced with a new hostage. RT!frisk, she will do nicely.
YO its been a while, games not cancled put on hold, ill work more on it when school starts, until then take spring boi getting crazy at a local animatronic bar (both non rendered and render pic
how- just how did i do this











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