Game
Necro
7 years ago

The first DevLog...

I will start off by saying that I have already built a Linux native package, it will be released soon. Currently, I am working to cross-compile for Windows.

The current version is just the basics. A store, intro, and turns.




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Released the first patch to both Linux and Windows builds of Necro. The bug in question prevented turn taking, but is now fixed! More color elements have been added to the UI. Bugs: * Changing from Color to Normal may result in random coloring

We are under attack!

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

I did this on my 3DS ^^ #Kirby

Double Rainbow!!!

Respect (Only TLOZ Players Will Understand)