The first five levels of Labyrneath II are up. Things still in the works include, but are not limited to: pause functionality, mute options, game saves, a bit more flavor on the checkpoints, and obviously, more levels. Shoot me some feedback, I’m not sure if the game’s too hard / levels are too short / if I’ve just become numb to the difficulty of my own game after testing so many levels.
Next up
Preview of Next Update
Working on hats (and not quite hats) for Free Frontier
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Regular exercise is key for healthy wings.
Try it out!
Regional Bulbasaur. #Pokemon
Double Rainbow!!!
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