Game
Mindbent
3 years ago

The fix simply re-adds a bunch of missing textures that were preventing the game from running normally. Keep in mind I have no way of playtesting on Windows, and I can only hope that my playtests of the Mac builds are similar on the Windows builds.




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Also, I unfortunately do not have a build of the game to show currently, as I've been more focused on writing the overall story (which actually will not be fully revealed until the game or an actual official demo releases)

I've started work on a "Mindbent Player's Guide", based off of Earthbound's, and I'm really happy with how it's come so far!! Check it out in the downloads section, as a pdf.

This is kind of what reignited my passion with the project. What started as simply a joke being "what if my friend Daniel was a videogame boss" unintentionally returned my passion for game making. (Music by Daniel himself: soundcloud.com/user-901142082)

Been working on some concepts for NPC and supporting cast, as writing dialogue is maybe my favorite part of the MOTHER franchise. Meet Hat Man and son, Hat Kid.

Game development is hard.

But they never tell you that it's because you'll spend most of your time fixing tiny stupid things so you can START on the cool stuff. Just look at those filenames!

Furthermore, I've released a bug fix for the latest demo. :))

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Family band complete!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Only true badasses may pass! #conceptart #art #gamedesign