Game
CuBeat
7 years ago

The future of CuBeat is coming...


It’s been a couple of months since the last version of the game. While I won’t get too into it, it all boiled down to my hard drive failing. I was able to retrieve the files from it last minute, and am now back in business.

The few months had me thinking of better ways to improve the game. The customization the user has is completely stripped due to limitations. I want to erase those limitations.

Starting with 0.3.0, I plan on removing GameJolt and their Data Store from the game. Instead, the game will rely on a folder that holds a ton of information about a level. This folder will either be imported through an option in the menu, or placed in a folder in the CuBeat directory. Music will still be from the Youtube platform, but will be more hardcoded for better security. This can allow for more customization in levels. Users will now be able to create their own custom textures and apply them to the models in game, as well as a backdrop and other things.

The UI is also getting another overhaul, for both the Editor and Menu.

I look forward to releasing this, now if you’ll excuse me, I must get back to work.



0 comments

Loading...

Next up

We are under attack!

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Alone Together....

Some Shadow boss fight gameplay 👾