I had a big issue these days: Unity (the tool that I used to develop the game) changed its licensing policy requiring that now developers pay a license of $1800 dollars per year to publish games to consoles.
I work as a programmer with Unity for almost 4 years but this is a big nope for me. I am migrating the project to Unreal Engine right now, since there are no engine fees to do those things.
Even though Unreal has A LOT of useful tools to help the development, I still need to recreate the project foundation, so it will be some time with no updates.
Next update will come at the end of this year with at least the same amount of content from the current game version, almost everyday I stream on Twitch and Youtube the development so you can see how it's going there.
Thank you for the support of everyone, I am not stopping, just restarting the project with a more secure tool that I am sure that it will not change its licensing terms out of nowhere.
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