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The game has improved the movement of the character, pushing objects and an approximate scene
At the moment, the game has developed the movement of the character, the movement of objects, collecting objects and opening the door by lifting an object. Sketches
Darkness mode | GAME Keys of the Abyss
art comission.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Strange Umbrella
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Finished work on the emotions of a new character for the tank universe
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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