Game
UNDERTALE: Twilight
1 year ago

The game is definitely going through a lot right now! We decided to ditch GameMaker and make out own engine, starting in Typescript but switching to C++. Also, expect frequent updates in the future, not just for my motivation but to show our progress too.




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A lot is happening at the moment. Be prepared for a BIG progress update in December!

Gameplay Footage - Whimsun

This includes pretty much every way to beat Whimsun. Also apologies that there's so much of one attack; it's generated randomly so there's not much I can do about it... Also, the battle music is a placeholder.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

2d lighting experiment

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !