The game looks epic, the drawings are awesome!
Next up
:0
Ayy today's my #spawnday!!
Time has gone by so fast, a lot has happened and we still have a long way to go...
Thank you all for the patience and support, I've been more busy than ever but the effort will be worth it, a lot of new stuff to come asap! ^w^
Hiya everyone!
Just dropping a few sketches to make sure you're catched up to some of the stuff we've shown on our discord server a while ago.
I've changed and improved a lot of stuff over the time I've been "away", I'll tell you more about it soon...
Water makes these paths so much longer, it forces you to be a bit more slower than usual, it keeps you from hurrying so much but it gives you more time to look around, to appreciate your journey from point A to to point B.
Add some water in your life 📌
Runestones: from concept to in-game model🗿
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
An infected room from the second part of Cybel ! Are you up for some cleansing?
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Some Shadow boss fight gameplay 👾
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