The game has been done for a while, I've only been waiting on the voice lines (who are also busy with stuff, which is why it's taking so long), and while I still do not have those lines, I've had time to think a bit about the project.
The project itself was just meant to be a short and simple project to make, just to make, and to mimic some of Scott Cawthon's style of doing things, which was fun at first but over time I didn't like what the final result was becoming of the game, and the current way I've coded everything is way too much of a mess to fix and change things now. So I've decided I'm going to completely redo everything in the game, graphics, gameplay, possibly even story. I will be retaining certain aspects, but overall it will be redone entirely.
Now the reason I'm still going to release what I have now is because it's basically just done, but I'm just not happy with the game and don't wanna just completely restart without anything for you. I've learned a lot making what I have, in terms of using Clickteam, and even just planning out a game, and I want to reapply that to this project but fully in my own way. Not copying the style of Scott, no trying to mimic how he might set up gameplay, etc.
So I will make some final adjustments, and what I had of Blackout will be released later today, and I will fix any major bugs if found, just know this is not the final state of the game, or even *the game* by this point.
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