One day I had a dream (or a nightmare) that was very interesting and exciting so I decided to make a game about it. That time I didn’t know anything about game making so I just drawed something related to the dream. Then, I thought that it isn’t very important for me, it will be very difficult to make a game and I forgot about it. It was FOUR years ago.
But a month ago I was searching for something important and found those drafts. Then I remembered that it was four years ago, and I thought that if I wouldn’t start the development NOW, I will NEVER start it.
So, now I am developing this game. If it is interesting, I am using Construct 2. If anyone knows C2 well - welcome to the tester group!
Next up
It's all about gravity. Gravity inverting is the main feature of the game)
Finally first playable build! But only two levels and "EARLY ACCESS" watermark. And yes - the game is completely monochrome!
Just made pop-up mechanics for the game. Useful for in-game hints, don't you think?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Runestones: from concept to in-game model🗿
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
0 comments