Game
The Hotel

3 months ago

The Hotel | Version 1.1.3 Patch


Some bugs have been fixed and small changes have been made to improve the gameplay experience.

Changelog

Changes

  • Candlestick flames now use a custom wobble shader. Animates pretty nicely.

  • Candlesticks now only use one light, less are found on tables also.

  • Mat&Pull model has been made into one object instead of being multiple cubes.

  • Sun intensity fades as time moves on during sunset, should help avoid the sun from leaking through the walls.

Bugs

  • Jabberwock animation has been fixed. There were extra keyframes that preventing the animation from looping correctly.

  • Showing the UI after hiding it would bug out the floor flip animation. It'll fade in and out like normal, when entering a new floor.

  • Fancy light had incorrect shadows and created a weird square against the wall.

  • Plant pot was blocking a door in the House biome.



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The Hotel | Version 1.1.4 Patch

​This update fixes game breaking progression bugs as well as makes one extra change.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Terraria

Why walk when you can jump?