Next up
#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore!
I also really like sound design, it's a fun way to add a lot of detail to the experience.
#Devruary Day 4: What keeps you making games when it gets tough?
I love creating worlds (just like the games I mentioned inspiring me), so sometimes the motivation is being able to see those worlds come together and explore them myself! 
Thanks for the feature @gamejolt
! Super cool to have a trophy with my art on it!
#BubbaPortrait #CozyCaravan
Happiest Day
#Devruary Day 10: What's your least favorite part of game dev?
Ngl, although I can do it, coding is the least enjoyable part of game dev to me
Even with visual scripting tools it can be hard... Pictured some code from my game Rivet 
#Devruary Day 4: How Did You Learn Game Dev? I learned game dev by playing around in Construct 2 and figuring out what everything does. And to this day I'm using that same engine to make the game "You're Not Welcome to Rennville" with @Lit-Lore-Studios
!
#Devruary Day 2: What was the first game you ever made?
I made a lot of small game projects, but the first game I ever finished and uploaded for other people to play was "7th Heaven" over 13 years ago! It's nice to look back and see how far I've come! 
Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill" 



























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