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Excited to show off some new promo artwork for the upcoming console release of Shadow of the Orient which is being ported by Dolores Entertainment. #retro #games #platformer #actiom
Here's a look at the new rock climbing mechanic coming in the next major version of Shadow of the Orient and a new weapon...the battle axe. The new battle axe is going to have a longer reach making it easier to kill enemies from a farther distance.
The other day i got a 1 star review because my game doesnt have a block feature. My game is all about dodging and attacking...if its too hard for you go play Candy Crush. This video shows how to properly play my game...with some Disturbed to pump me up π
Time to livestream from new Realms! You can now go live from any Realm on Game Jolt. You can also tag a Realm when going live from your homepage. Visit a Realm to see who's streaming!
Alright peeps, Shadow of the Orient is officially up on the best platform for indie games...The Nintendo Switch. Wishlist Today! https://www.nintendo.com/en-ca/store/products/shadow-of-the-orieβ¦
Don't miss out on your chance to design a Game Jolt sticker!
Post YOUR design for a sticker inspired by Arcane, League of Legends, and Nail Art!
After "Design a #GXNailArt Sticker!" ends, we'll pick 3 winners (AND give them one of a kind trophies!)
Heres a look at my very first game i built back in 2017 when i just started to learn Unity. I loved the game tap hero and decided id make my own version for fun. Im thinking of revisiting this project and making it better with brand new pixel art...hmmm π€
Heres a look at whats coming in version 1.5 of Shadow of the Orient. The hand combat system should appeal to players who like to brawl it out and theres going to be a total of 3 weapons to purchase from the game shop. #metroidvania #pixelart #platformer
This week's #GXNailArt Fan Art Friday celebrates Arcane and League of Legends!
Accept the quest in your quest log to get started.
Development on Shadow of the Orient is a wrap. The latest update on Google play now has challenge mode and a sweet new track for the cave levels...i felt it was neccessary to accomodate the environment and break up the audio repetitiveness. #indiegames
















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