Game
Blue Aurora: The G.A.I.A. Project
8 years ago

The Launcher Continues Part 2


Hello everyone,

So, after two days of fiddling, researching, setting up a backend cloud server for patching and installation, connecting the launcher to that and redesigning the launcher, I have finally come to a near close on the launcher project.

I am still waiting on a response for a couple small design issues I’m running into, but assuming I get a response back by tomorrow, I should have the launcher up on gamejolt for my testers tomorrow.(Unless I mysteriously get the info I need tonight).

All in all, the launcher system is pretty epic, albeit a bit of a pain because I had to relearn webspace creation and how to interact with the design and implementation of the launcher itself.

I am happy with it and am excited to release it here soon.



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

My D&D art for my family so far (WIP if you couldn't tell)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Got some fun collectibles in our game, Path of Kami!

Annie of the stars