the legend of Clara Spell Meet The Guttens trailer:
Next up
Heroside Trilogy: Catopus Stage Development Preview
so while developing trilogy, godot 4.6 just released. idk if this will impact development or something, but its here. not angry just pointing it out.
hey, so i'm planning on taking baby steps to get back into my grove. which means i'm doing tiny TINY bits of work on Heroside Trilogy. don't expect too much though.
forgot to post this screenshot in the godot community, my bad. (repost for here lol)
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
new screenshot for a stage in Heroside Trilogy, how's it looking
hey guys, sorry for the lack of heroside trilogy updates, i've been at work working on the boss sprites. i'm currently taking time away from coding and more on sprites. he's a screenshot to show off a wip
so one night i remembered a video from the youtuber @CutCafe
and i made this cause it seemed like it could be pretty funny in concept at least.






















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