After losing three computers and finally getting one decent enough for work usage, I’m happy to announce that I can once again continue working on this game. Though for only short periods at a time, I mainly focused on updating the game with the newest features of Unity. Which consisted of multiple script re-writes, replacing obsolete assets, and adding in a few new minor things here and there. I didn’t do too much changing because my current goal was to just update for playable use on the site without needing to download it. With that said, I’m going to try and be more thorough now. Fix whatever I happened to miss and then add in new things as I go. And though I doubt I’ll truly be able to, I’m going to work on a month-to-month schedule. So I’ll try to provide an update once a month, unless the updated amount is very small.
Thank you all for playing and for understanding!
=====V0.2.1 Updates=====
-Adjusted lighting in the cave some.
-Added center spawn points for checkpoints.
-Lowered icicles at the cave exit for easier jumping when large.
-Full stop to all movement when killed.
-Added temporary results screen for finishing the level.
-Made geysers more visible.
-Can stay on moving platforms properly.
-Other minor errors fixed.
0 comments